منتشر شده در Bosnia and Herzegovina - اولین قدم در eDominacy - 13 Oct 2025 02:32 - 3

Title: Expanding the Military and Tactical System: Tanks, Warships, Loot Map, Weekly Cycle, and Accessible Epic Battles 
 
Date: October 13, 2025 
Submitted by: CP of eBiH, Red Phantom

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To enhance player engagement, tactical depth, and long-term motivation, the following changes are proposed to enrich the military and strategic aspects of eDominacy:

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1 Special Weapons: Tanks and Warships
- Introduce tanks and warships as special weapons 
- These weapons are assembled from parts earned through missions, tasks, and events 
- Parts are non-tradeable — they are bound to the player who earned them 
- Tanks: provide bonus damage in ground battles and additional defense 
- Warships: enable special missions in naval zones and offer tactical support 

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2 Weekly Event: Endurance Warrior
- Duration: Tuesday to Monday, every week 
- A fixed weekly cycle allows for better planning and coordination 
- Rewards must be meaningful to justify energy usage and active participation 
  - Examples: Energy Bars, TP boosters, tank/warship parts, exclusive combat bonuses 

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3 Dynamic Loot Map
- Introduce an interactive world map with regions (Europe, Asia, Americas, etc.) 
- Loot chests are placed across regions and can only be opened through combat 
- To unlock a chest, a player must: 
  - Perform a required number of hits 
  - Spend energy 
- Movement across the map is tied to missions and progress-based tasks 
https://i.imgur.com/vWZOXdr.jpeg
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4 More Accessible Epic Battles

Current System:
- A battle is declared “epic” only if its total damage exceeds that of the previous epic battle 
- This means the threshold constantly increases, making epic status harder to reach 
- Highly active countries raise the bar, while smaller nations struggle to qualify

Proposed Changes:
- Introduce a fixed epic threshold — e.g., 500 billion damage (500,000,000,000) 
- Alternatively, reset the epic threshold weekly (every Tuesday) 
- Or implement regional epic thresholds, allowing each country to have its own independent benchmark

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✅ Expected Benefits:
- Increased player activity and tactical diversity 
- Wider access to epic bonuses across all player levels 
- Reduced market exploitation and imbalance 
- Stronger sense of progression and ownership over weapons 
- Sustained motivation through valuable weekly rewards 

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Conclusion: 
These changes would bring balance between effort, reward, and strategic planning. 
 
The system would become more accessible, dynamic, and rewarding for all types of players — from newcomers to veterans.

Respectfully submitted, 
CP of eBiH, Red Phantom

حمایت

OchiReciSoy Burro

نظر ها (3)

o7
o7
you know what, except no 3, you can have all that in other game