Објављено у Bulgaria - Друштвена догађања и забава - 26 Feb 2026 11:43 - 11
Dear Players,
As we enter the new month, this admin news outlines both the upcoming event schedule and one of the most important system improvements we’ve introduced recently.
This period will feature Lucky Dice, Battle Arena, Endurance Warrior and Quest Season offering multiple competitive and progression-focused activities throughout the month. In the middle of the month, special discounts will also be available to support your strategic development.
Alongside these events, we are rolling out a major Energy system improvement. This change significantly increases maximum energy capacity and streamlines battle flow, allowing for longer action sessions and smoother gameplay — without altering regeneration speed or overall balance. It is a key quality-of-life upgrade designed to reduce repetitive clicking and modernize combat mechanics while keeping the competitive environment intact.
More refinements and improvements are already in progress.Thank you for staying engaged and continuing the fight.

Here we go with your most loved event. This time event begins 02.03.2026 and lasts until 15.03.2026 (Last Day). At day change, a player will receive 2 free dice which he/she can use in the event. Each field on the board contains a prize of some sort, and you will receive the one that your dice brings you.
You can also receive dice on the battlefield :
If you hit with 1000 Health you will have a 3% chance per hit to receive additional dice.
If you hit with warfare you have 3% for each 1000 energy spent to receive additional dice.
For every 2000 weapons used in battlefields, you will gain 1 additional dice (for 1000 energy spent).
If you hit with lower than 1000 energy, you have 0% chance to receive additional dice.
Another way to receive additional dice is by buying gold packs from the Store. After you collect all the prizes from a board, it will reset and you will be able to collect the prizes again from the beginning.After 3 boards are finished you will win a Medal, and after 5 boards are finished you will earn 200 Employees, and after 7 boards are finished 500 Energy Bars.

NOTE: We have implemented option of auto roll dices, so when you turn it on, it will click and use all dices one by one automatically without clicking.

The Quests Season event awaits, offering a simple yet engaging challenge: completing missions across three distinct time periods. The event starts on 02.03.2026 and lasts until 15.03.2026., this adventure boasts a total of 44 prizes, with the first one being free. To claim each prize, you must earn 1000 Stars.
Upon accessing the Quest Season tab, you'll encounter 8 quests divided into 3 sections:
One-Day Quests - 4 quests, each requiring 600 stars, spanning a duration of 24 hours.
Three-Day Quests - 2 quests, demanding 1350 stars, duration of 72 hours.
Weekly Quests - 2 quests, commanding 1800 stars, duration of 168 hours.
Upon completing a quest, you'll await the expiration of a lease time on a timer before embarking on the next challenge. Quests will manifest randomly, and failure to solve a quest within the specified timeframe will prompt the arrival of a new one. Each quest is achievable within its designated period.
For those seeking additional rewards, a separate section is available for purchase. Acquiring one of our tickets grants access to extra rewards. Every participant can claim rewards until the event's culmination. With the event spanning 14 days, a timer will assist in tracking time. Please note that there will be no extensions, so ensure you collect all prizes punctually.

The challenge returns, stronger than ever. Mark your calendars: the next edition of Endurance Warrior will run from 02.03.2026 to 08.03.2026. Whether you joined us before or are stepping in for the first time, this is your chance to prove your consistency and claim bigger rewards.
🔥 What Is Endurance Warrior?
This event is all about consistent effort. Here's how it works:
🎁 What’s New with Rewards?
The format remains the same—but the rewards are now even better than before. From this edition onward, rewards have been boosted to give you more value for your effort:
💡 Why Keep It Simple?
We’re sticking with the same clear structure because it works. Everyone can participate, regardless of playstyle, and now the boosted rewards make every hit count even more.

Starting Monday, 09.03.2026, the Battle Arena event goes live! This is a competitive PvP event where you must manually sign up when it opens—there’s no auto-entry, so make sure you don’t miss it. The event kicks off with qualification rounds on Tuesday. Every player will fight in 3 rounds per match, with the second round always balancing the score to 1:1—guaranteeing a third and final round. This ensures fair chances for everyone to deal damage and climb the rankings. The top 64 players based on total damage will advance to the knockout stage.
The knockout phase is a single-elimination bracket. Each duel is best of 3 rounds (7 hours each), meaning matches last 14 to 21 hours. A new round begins 10 minutes after the daily reset. In this phase, only wins matter—damage doesn’t.
Gold rewards are tiered and based on final placement from 1st to 64th. All players reaching the knockout stage earn Gold and leaderboard positions, with exclusive medals for the top 3. Plus, every fight contributes to your True Patriot progress. If you don't get matched during qualifications, you’ll face an admin-controlled account.
Reward Structure:
Total Prize Pool: 27,400 Gold
Quick Notes:

From 13.03.2026 to 18.02.2026 (Last Day) we are providing you a discount on Training grounds, Strategic Buildings, and Special Items. We hope that you will have enough assets in your accounts to achieve your goals. This time we also provide packs two packs: eDom Pack and Supply Pack.


- Energy System Changes
We’re introducing a major improvement to the Energy system to make gameplay smoother, faster, and more enjoyable. Over time, we noticed that the current energy limits interrupt active gameplay too often. Frequent refills, repetitive clicking, and artificially slowed battle sessions reduce the overall experience. This update is designed to fix exactly that. With the new system, maximum energy capacity is significantly increased through building adjustments and an updated Field Hospital. The idea is simple: More stored energy → longer action sessions → smoother battles → better overall experience

Important:
You will simply be able to store more energy, reducing unnecessary interruptions while keeping the game fully balanced.
- Field Hospital Update
We are upgrading the Field Hospital building category. The Field Hospital now increases your maximum energy capacity based on its quality and nothing else.

Its sole purpose is to increase the amount of energy you can store. This makes owning a high-quality Field Hospital in your regions more meaningful and strategically valuable. All building details including required materials, workers, and production information will remain available in the building panel as before.
- Battle Mechanic Update - 5,000 Energy per Fight
To support the higher energy capacity and reduce repetitive clicking, we are adjusting the Fight button cost. Each click will now consume 5,000 energy instead of 1,000. This does not reduce your effectiveness. Instead, it combines multiple smaller hits into one stronger action.
Previously: 5 clicks = 5,000 energy
Now: 1 click = 5,000 energy
- Event Chances & Rewards
Event chances are calculated per 1,000 energy spent. Since one Fight now consumes 5,000 energy, each click counts as five standard hits.
That means: One click = five energy-based rolls
You receive rewards equivalent to five separate actions. For example, during events like Lucky Dice, a single Fight click can theoretically reward multiple dice at once because the system processes it as multiple rolls. The same applies to TNT mechanics and all other energy-based event systems. Nothing is removed. Nothing is nerfed. The system is simply streamlined.
- Missiles & Nukes – Bulk Usage Control
To improve large-scale battles and prevent accidental overuse, missiles and nukes can now be deployed in bulk — with a maximum of 100 per action. Even if you own a large stockpile, each activation will only use up to 100 at a time.
- Just a quick reminder that from March 1st onward, countries will once again return to their core regions on a regular basis, resources will be reshuffled, and gold rewards will be granted to the top three countries with the most conquered regions. These systems help keep the game fast-paced and dynamic. As always, the final admin article before the reset includes full game statistics—see the table below for the current resource distribution.

Please continue to share your thoughts with us. Your input is invaluable in helping us maintain and enhance the game for everyone’s enjoyment.
Best regards,
eDominacy Team

As we enter the new month, this admin news outlines both the upcoming event schedule and one of the most important system improvements we’ve introduced recently.
This period will feature Lucky Dice, Battle Arena, Endurance Warrior and Quest Season offering multiple competitive and progression-focused activities throughout the month. In the middle of the month, special discounts will also be available to support your strategic development.
Alongside these events, we are rolling out a major Energy system improvement. This change significantly increases maximum energy capacity and streamlines battle flow, allowing for longer action sessions and smoother gameplay — without altering regeneration speed or overall balance. It is a key quality-of-life upgrade designed to reduce repetitive clicking and modernize combat mechanics while keeping the competitive environment intact.
More refinements and improvements are already in progress.Thank you for staying engaged and continuing the fight.
Lucky Dice

Here we go with your most loved event. This time event begins 02.03.2026 and lasts until 15.03.2026 (Last Day). At day change, a player will receive 2 free dice which he/she can use in the event. Each field on the board contains a prize of some sort, and you will receive the one that your dice brings you.
You can also receive dice on the battlefield :
If you hit with 1000 Health you will have a 3% chance per hit to receive additional dice.
If you hit with warfare you have 3% for each 1000 energy spent to receive additional dice.
For every 2000 weapons used in battlefields, you will gain 1 additional dice (for 1000 energy spent).
If you hit with lower than 1000 energy, you have 0% chance to receive additional dice.
Another way to receive additional dice is by buying gold packs from the Store. After you collect all the prizes from a board, it will reset and you will be able to collect the prizes again from the beginning.After 3 boards are finished you will win a Medal, and after 5 boards are finished you will earn 200 Employees, and after 7 boards are finished 500 Energy Bars.

NOTE: We have implemented option of auto roll dices, so when you turn it on, it will click and use all dices one by one automatically without clicking.
Quests Season

The Quests Season event awaits, offering a simple yet engaging challenge: completing missions across three distinct time periods. The event starts on 02.03.2026 and lasts until 15.03.2026., this adventure boasts a total of 44 prizes, with the first one being free. To claim each prize, you must earn 1000 Stars.
Upon accessing the Quest Season tab, you'll encounter 8 quests divided into 3 sections:
One-Day Quests - 4 quests, each requiring 600 stars, spanning a duration of 24 hours.
Three-Day Quests - 2 quests, demanding 1350 stars, duration of 72 hours.
Weekly Quests - 2 quests, commanding 1800 stars, duration of 168 hours.
Upon completing a quest, you'll await the expiration of a lease time on a timer before embarking on the next challenge. Quests will manifest randomly, and failure to solve a quest within the specified timeframe will prompt the arrival of a new one. Each quest is achievable within its designated period.
For those seeking additional rewards, a separate section is available for purchase. Acquiring one of our tickets grants access to extra rewards. Every participant can claim rewards until the event's culmination. With the event spanning 14 days, a timer will assist in tracking time. Please note that there will be no extensions, so ensure you collect all prizes punctually.
Endurance Warrior

The challenge returns, stronger than ever. Mark your calendars: the next edition of Endurance Warrior will run from 02.03.2026 to 08.03.2026. Whether you joined us before or are stepping in for the first time, this is your chance to prove your consistency and claim bigger rewards.
🔥 What Is Endurance Warrior?
This event is all about consistent effort. Here's how it works:
- For every 1,000 hits, you earn 1 reward.
- There are 100 rewards in total—meaning up to 100,000 hits to reach the maximum potential.
- Simple, fair, and activity-based: no randomness, no hidden mechanics.
🎁 What’s New with Rewards?
The format remains the same—but the rewards are now even better than before. From this edition onward, rewards have been boosted to give you more value for your effort:
- Energy Bars you earn are still permanent and stay with you after the event ends.
- Other bonuses apply during the event window only—and have been enhanced compared to the previous round.
💡 Why Keep It Simple?
We’re sticking with the same clear structure because it works. Everyone can participate, regardless of playstyle, and now the boosted rewards make every hit count even more.
Battle Arena: Battle for the Champions

Starting Monday, 09.03.2026, the Battle Arena event goes live! This is a competitive PvP event where you must manually sign up when it opens—there’s no auto-entry, so make sure you don’t miss it. The event kicks off with qualification rounds on Tuesday. Every player will fight in 3 rounds per match, with the second round always balancing the score to 1:1—guaranteeing a third and final round. This ensures fair chances for everyone to deal damage and climb the rankings. The top 64 players based on total damage will advance to the knockout stage.
The knockout phase is a single-elimination bracket. Each duel is best of 3 rounds (7 hours each), meaning matches last 14 to 21 hours. A new round begins 10 minutes after the daily reset. In this phase, only wins matter—damage doesn’t.
Gold rewards are tiered and based on final placement from 1st to 64th. All players reaching the knockout stage earn Gold and leaderboard positions, with exclusive medals for the top 3. Plus, every fight contributes to your True Patriot progress. If you don't get matched during qualifications, you’ll face an admin-controlled account.
Reward Structure:
- 1st place – 2000 Gold
- 2nd place – 1600 Gold
- 3rd place – 1200 Gold
- 4th–8th place – 1000 Gold
- 9th–16th place – 600 Gold
- 17th–32nd place – 400 Gold
- 33rd–64th place – 200 Gold
Total Prize Pool: 27,400 Gold
Quick Notes:
- All qualifiers end 2:1 (or 1:2) to guarantee 3 rounds.
- Only the top 64 by total damage advance.
- Rewards are sent after the event ends.
Discount and Packs

From 13.03.2026 to 18.02.2026 (Last Day) we are providing you a discount on Training grounds, Strategic Buildings, and Special Items. We hope that you will have enough assets in your accounts to achieve your goals. This time we also provide packs two packs: eDom Pack and Supply Pack.


CORE CHANGES AFFECTEVLY START FROM 01.03.2026
- Energy System Changes
We’re introducing a major improvement to the Energy system to make gameplay smoother, faster, and more enjoyable. Over time, we noticed that the current energy limits interrupt active gameplay too often. Frequent refills, repetitive clicking, and artificially slowed battle sessions reduce the overall experience. This update is designed to fix exactly that. With the new system, maximum energy capacity is significantly increased through building adjustments and an updated Field Hospital. The idea is simple: More stored energy → longer action sessions → smoother battles → better overall experience

Important:
- Energy recovery speed remains unchanged.
- Regeneration balance stays exactly the same.
- We are not making energy refill faster.
You will simply be able to store more energy, reducing unnecessary interruptions while keeping the game fully balanced.
- Field Hospital Update
We are upgrading the Field Hospital building category. The Field Hospital now increases your maximum energy capacity based on its quality and nothing else.

Its sole purpose is to increase the amount of energy you can store. This makes owning a high-quality Field Hospital in your regions more meaningful and strategically valuable. All building details including required materials, workers, and production information will remain available in the building panel as before.
- Battle Mechanic Update - 5,000 Energy per Fight
To support the higher energy capacity and reduce repetitive clicking, we are adjusting the Fight button cost. Each click will now consume 5,000 energy instead of 1,000. This does not reduce your effectiveness. Instead, it combines multiple smaller hits into one stronger action.
Previously: 5 clicks = 5,000 energy
Now: 1 click = 5,000 energy
- Event Chances & Rewards
Event chances are calculated per 1,000 energy spent. Since one Fight now consumes 5,000 energy, each click counts as five standard hits.
That means: One click = five energy-based rolls
You receive rewards equivalent to five separate actions. For example, during events like Lucky Dice, a single Fight click can theoretically reward multiple dice at once because the system processes it as multiple rolls. The same applies to TNT mechanics and all other energy-based event systems. Nothing is removed. Nothing is nerfed. The system is simply streamlined.
- Missiles & Nukes – Bulk Usage Control
To improve large-scale battles and prevent accidental overuse, missiles and nukes can now be deployed in bulk — with a maximum of 100 per action. Even if you own a large stockpile, each activation will only use up to 100 at a time.
- Just a quick reminder that from March 1st onward, countries will once again return to their core regions on a regular basis, resources will be reshuffled, and gold rewards will be granted to the top three countries with the most conquered regions. These systems help keep the game fast-paced and dynamic. As always, the final admin article before the reset includes full game statistics—see the table below for the current resource distribution.

Please continue to share your thoughts with us. Your input is invaluable in helping us maintain and enhance the game for everyone’s enjoyment.
Best regards,
eDominacy Team

Подржи
SinaSinaSinaTroy_DuranTroy_DuranTroy_DuranTroy_DuranTroy_DuranTroy_DuranTroy_DuranTroy_DuranTroy_DuranTroy_DuranTroy_DuranTroy_DuranTroy_DuranTroy_DuranTroy_DuranTroy_DuranTroy_DuranSinaFranciscoBPFranciscoBPFranciscoBPFranciscoBPJanGoJanGoJanGoJanGoКоментари (11)

First

So same as other your games, at least make option to choose which mode i want in battle (for example for DO i need only 100 hits, so i am supossed to hit 500?, juse make a single button in battle screen when we can check or uncheck 100 hits per click mode)
Ps i know admin wont rrad this but at least i tried lol

bad update

Copy paste update

What is energy center?

@sina that is probably field hospital, just text copied from some other game

Energy System Changes katastrofa !!!!!

@KockaSi Thanks o/



